Latest Event Updates

Coriolis: The Third Horizon RPG

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GM: Jahmal Brown
Game System: Coriolis
Start Time: 2PM
Session Length: 4Hours+
Min – Max number players: 2-4

Coriolis is a science fiction role playing game set in a remote cluster of star systems called The Third Horizon. It is a place ravaged by conflicts and war, but also home to proud civilisations, both new and old. Here, the so called First Come colonists of old worship the Icons, while the newly arrived Zenithians pursue an aggressive imperialistic agenda through trade and military power.

The Third Horizon is a series of interlinked star systems far away from Al-Ardha, or Earth as we call it. Each system contains portals leading to the other systems in the Horizon. During the recent Portal Wars, all portals leading back to the First and Second Horizon were destroyed, plunging the Third Horizon into isolation and decay.

Now, it time for you and your friends to make your mark on the Third Horizon. Your ship is your home and every spaceport is a chance to find work and adventure. You don’t know it yet, but you will soon be caught in the coming maelstrom. Will you be the one to decide the fate of the Third Horizon

 

 

Zombie Cinema

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GM: Jeremiah Frye
Game System: Zombie Cinema
Start Time: 7PM
Session Length: 4Hours+
Min – Max number players: 2-5

Game description: Nobody knew when it started, or why. Perhaps the lonely death of a spinster was one too much for angels to bear, or a chemical leak in the ground-water had unexpected consequences. Only one thing is certain: now the dead walk.

This story game is about the zombie apocalypse and the desperate choices of the survivors. Not only do these characters scramble over each other trying to find safety, but they may also cooperate and even sacrifice themselves so at least a few might survive the story.

Troopers! A DCC Funnel.

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GM: Kenneth W. Paynter
Game System: Dungeon Crawl Classics
Min – Max number players: 2-5
Start Time: 9AM
Session Length: 3Hours
Drop-In (No RSVP required): Yes

Game description: It is a period of Civil War in the galaxy. Terrorists wishing to overthrow the benevolent leadership of Emperor Palpatine have struck from hidden bases causing death and massive property damage.
Doing your duty you have joined the Imperial Army. From countless systems have come brave volunteers and conscripts ready to stand up and fight for the Empire. For the past month you have been travelling with other recruits heading for training at the Academy of Carida . . .

This is a DCC funnel where the Players are running 0 level characters who want to serve the Empire but end up taking a wrong turn (thanks Bothan spies!).

GKC Game Day IX: Return of the Leprechauns!

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The next Greater Kansas City RPG Game Day will be March 25th.

GM event submission is open just register your game sessions . Run an open table game and we’ll buy you lunch!

Player signups start March 20th, 2017

Shadowrun Missions: Sprawl Wilds – Manhunt

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GM: Brad Kelley
Game System: Shadowrun
Min – Max number players: 3-6
Start Time: 9AM
Session Length: 4Hours+

The runners are hired to haul ass out to the Barrens and bail an ex-Lone Star Officer out from under a paracritter siege.

The Quiet Year

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GM: Jeremiah Frye
Game System: The Quiet Year
Min – Max number players: 1-3

Start Time: 7PM
Session Length: 4Hours+


Game description: “For a long time, we were at war with The Jackals. But now, we’ve driven them off, and we have this – a year of relative peace. One quiet year, with which to build our community up and learn once again how to work together. Come Winter, the Frost Shepherds will arrive and we might not survive beyond that. But we don’t know about that yet. What we know is that right now, in this moment, there is an opportunity to build something.”

The Quiet Year is a map game. You define the struggles of a post-apocalyptic community, and attempt to build something good within their quiet year. Every decision and every action is set against a backdrop of dwindling time and rising concern.


Dark Heresy: On a Collision Course with Destiny

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GM: Matt Harrop
Game System: Dark Heresy 1st Ed.
Min – Max number players: 4-6
Start Time: 9AM
Session Length: 4Hours+


Game description: Five days ago, the ship INV Righteous Destiny dropped out of the Warp. It had been lost to the Warp for over 600 years and it is now on a collision course with the planet Scintilla, capital of the Calixis Sector. You have been hastily assembled at the behest of Inquisition to investigate the space hulk and its mysterious message before the Imperial Navy obliterates it.