Game Sessions

Mutant Year Zero : Days to Dawg

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GM: Jahmal Brown
Game System: Mutant Year Zero
Session Length: 4Hours+
Min – Max number players: 2-5

Mutant: Year Zero goes back to the origins of the Mutant franchise: role-playing after the Apocalypse. In this game, you play as one of The People – heavily mutated humans living in The Ark, a small and isolated settlement in a sea of chaos. The outside world is unknown to you, and so is your origin.

 

Coriolis: The Third Horizon RPG

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GM: Jahmal Brown
Game System: Coriolis
Start Time: 2PM
Session Length: 4Hours+
Min – Max number players: 2-4

Coriolis is a science fiction role playing game set in a remote cluster of star systems called The Third Horizon. It is a place ravaged by conflicts and war, but also home to proud civilisations, both new and old. Here, the so called First Come colonists of old worship the Icons, while the newly arrived Zenithians pursue an aggressive imperialistic agenda through trade and military power.

The Third Horizon is a series of interlinked star systems far away from Al-Ardha, or Earth as we call it. Each system contains portals leading to the other systems in the Horizon. During the recent Portal Wars, all portals leading back to the First and Second Horizon were destroyed, plunging the Third Horizon into isolation and decay.

Now, it time for you and your friends to make your mark on the Third Horizon. Your ship is your home and every spaceport is a chance to find work and adventure. You don’t know it yet, but you will soon be caught in the coming maelstrom. Will you be the one to decide the fate of the Third Horizon

 

 

Zombie Cinema

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GM: Jeremiah Frye
Game System: Zombie Cinema
Start Time: 7PM
Session Length: 4Hours+
Min – Max number players: 2-5

Game description: Nobody knew when it started, or why. Perhaps the lonely death of a spinster was one too much for angels to bear, or a chemical leak in the ground-water had unexpected consequences. Only one thing is certain: now the dead walk.

This story game is about the zombie apocalypse and the desperate choices of the survivors. Not only do these characters scramble over each other trying to find safety, but they may also cooperate and even sacrifice themselves so at least a few might survive the story.

Rise of the Runelords

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GM: Bill Michels
Game Title: Rise of the Runelords (RPGKC Game Day Campaign)
Game System: Pathfinder
Min – Max number players: 4-6
Drop-ins welcome!
Wrapping up the trek through Thistletop to end the goblin threat to Sandpoint, and hopefully returning as valiant heroes! Should be the last session of Burnt Offerings.

Headspace

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Game Title: Headspace
Game System: Headspace
Min – Max number players: 3 – 6

Game description: Headspace is a role playing game that explores human emotion, memory, and personal identity. The world of Headspace is a dark future where technology has begun to alter not just our bodies,
but how we feel and even think.

In this future, an advanced neural networking technology, Headspace, has been developed. The Headspace allows a group of wielders to connect their minds directly to each other. But, jacking into the Headspace comes with a cost; there is no going back. Once your minds are bound together, every thought, sensation, emotion, and even dreams are shared over any distance instantaneously.

All Flesh Must be Eaten: Jungle of Death

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Game Title: Jungle of Death
Game System: All Flesh Must Be Eaten
Players: 4-6

Game description: It is 1987. A group of elite mercenaries is hired by the CIA for a mission. The objectives: Get dropped off deep in the jungles of Colombia; Find the secret compound of the infamous and brutal drug lord Pablo “El Guapo” Martinez and capture him alive; Contact the chopper and arrange for pickup. This should be a milk run, but naturally everything is not what it seems. Find out who survives the… Jungle of Death!

Beginners welcome.

Blades in the Dark: Your Name Here

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2 PM Session
Game System: Blades in the Dark
Min – Max number players: 2-5
 Your characters have been hungry on the streets, but that’s over. Play scoundrels who are putting together a criminal crew, ready to make a name for themselves and carve out their own corner of the city to rule from the shadows. This industrial Gothic setting has ghosts and rifles, weird machinery and all-too-familiar human misery. The game uses flashbacks to handle much of the heist preparation–the characters do the work so the players don’t have to! No previous experience required.