Game Sessions

D&D 5E: Tales Trees Tell

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Name:  Laura C.
Game System: D&D 5E
Max number players: 5

Start Time: 9AM

Session Length: 4Hours

 

Welcome to D&D!
This is an introductory session where we’ll walk through character creation and basic rules of the game for those who need it.
The small hamlet of Kabel’s Hill has sent word to the Laird that they need help recovering some villagers who have become lost in the nearby Quivering Forest. The region is short-handed with respect to worthy adventurers at the moment, so you’ve been asked to help.
DDEX1-08 Tales Trees Tell
Character Levels: 1-4
Experience Required: None
Pre-generated characters are available if you need one.

Shadowrun Missions: CMP 2013-03 Dragon’s Song 3: Neo-Tokyo Fusion

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Name: Brad Kelley
Game System: Shadowrun
Min – Max number players: 3-5

Start Time: 2PM
Session Length: 4Hours+
Drop-In (No RSVP required): Yes
Game description: Jetsetting to find a missing band for a Dragon — what could possibly go wrong? This is a Convention Mission Pack, a special convention-only Missions organized play event. Pre-gens available. Beginner and experienced players welcome. Adjustments made to the scenario as experience level dictates. Note: If participants have already played this scenario we could swap in another.

Shadowrun Missions: ‘Into the Shadows’ Character Creation Workshop and Quickstart Adventure

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GM: Brad Kelley
Game System: Shadowrun
Min – Max number players: 3-5
Start Time: 9AM
Session Length: 4Hours+
Drop-In (No RSVP required): Yes
Game description: Need a Shadowrun character but have no idea how to start? This session helps you generate a character that is legal for Shadowrun Missions. This event focuses on character generation and a short scenario.

Tales From the Loop

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GM: Matt Harrop
Game System: Tales From the Loop RPG
Min – Max number players: 4-5

Start Time: 2PM
Session Length: 4Hours+
Drop-In (No RSVP required): Yes
Game description: Life in the sleepy, Midwestern town of Wayward hasn’t quite been the same since the Loop, a massive particle accelerator, came on line. And of course the grownups haven’t noticed; they are clueless. But the kids see the weirdness. They even have to deal with it.

It is the early 80’s, the time of MTV, Space Invaders, Miami Vice, New Wave and Neon. The PCs are kids that get caught up in a strange Mystery that only they can solve.

AXIS & ALLIES GLOBAL (Boardgame)

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GM: BOB ROBY
Game System: A&A 2ND ED
Min – Max number players: 2-5

Game description: GERMANY NEEDS JUST A LITTLE MORE SPACE! ITALY WANTS THE ROMAN EMPIRE RESTORED! JAPAN DEMANDS IT CO-PROSPERITY SPHERE OF INFLUENCE COVER THE PACIFIC! THE TRI-PARTE IS READY TO STRIKE!!! CAN THE ALLIES STOP THIS MADNESS? THE MEAGER ALLIED FORCES AWAIT YOUR COMMANDS. PICK A SIDE, PLAN YOUR STRATEGY, BUILD, FIGHT, MAKE THE OTHER POOR SLOB DIE FOR HIS COUNTRY! GAME TO RUN CONTINUOUS FROM 1 SESSION THRU THE NEXT.

Start Time: 9AM, 2PM, 7PM
Session Length: 4Hours+

No Country for Old Kobolds

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GM: Jeremiah

Game System: No Country for Old Kobolds
Min – Max number players: 2-4
Game description: Why do we all hate kobolds so much? It’s just a matter of course that in every fantasy rpg you play your first level adventurers will go out and murder a couple dozen kobolds, collect their loot, a bit of experience and move on to bigger badder things. Ever wonder what the kobolds thought about all this? Ever think maybe all those kobolds aren’t the bad guys we make them out to be? Well No Country For Old Kobolds is built to explore the world through their eyes! Sometimes this view of the world can be comedic, sometimes heartbreaking, sometimes heroic.

Start Time: 7PM
Session Length: 4Hours+

Hatchet and Axe: A TimeWatch Adventure

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GM: John Jones
Game System: Timewatch (Gumshoe)
Min – Max number players: 4-6

Game description: When the Cuban Missile Crisis turns into nuclear war, the causes are far from obvious — and it’s up to your intrepid agents of TimeWatch to track them down! The Ennie-nominated GUMSHOE game of time travel, investigation,and chronal mayhem pits your agents against a wily and uncompromising foe who is delighted to watch history burn. Can you save it in time?

TimeWatch is a Gumshoe-based game of Time Travel and alternate history. TimeWatch is written by Kevin Kulp (a.k.a. PirateCat).

No system knowledge required. Pregen Characters will be provided.

Start Time: 9AM
Session Length: 4Hours+