GKC RPG Day 10 Wrap-Up

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Man, I love gaming with y’all! Big thanks to all the GMs for spending the day running games!

Tales From the Loop

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GM: Matt Harrop
Game System: Tales From the Loop RPG
Min – Max number players: 4-5

Start Time: 2PM
Session Length: 4Hours+
Drop-In (No RSVP required): Yes
Game description: Life in the sleepy, Midwestern town of Wayward hasn’t quite been the same since the Loop, a massive particle accelerator, came on line. And of course the grownups haven’t noticed; they are clueless. But the kids see the weirdness. They even have to deal with it.

It is the early 80’s, the time of MTV, Space Invaders, Miami Vice, New Wave and Neon. The PCs are kids that get caught up in a strange Mystery that only they can solve.

GKC Game Day X: FNORD!

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The next Greater Kansas City RPG Game Day will be July 29th.

GM event submission is open just register your game sessions . Run an open table game and we’ll buy you lunch!


Troopers! A DCC Funnel.

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GM: Kenneth W. Paynter
Game System: Dungeon Crawl Classics
Min – Max number players: 2-5
Start Time: 9AM
Session Length: 3Hours
Drop-In (No RSVP required): Yes

Game description: It is a period of Civil War in the galaxy. Terrorists wishing to overthrow the benevolent leadership of Emperor Palpatine have struck from hidden bases causing death and massive property damage.
Doing your duty you have joined the Imperial Army. From countless systems have come brave volunteers and conscripts ready to stand up and fight for the Empire. For the past month you have been travelling with other recruits heading for training at the Academy of Carida . . .

This is a DCC funnel where the Players are running 0 level characters who want to serve the Empire but end up taking a wrong turn (thanks Bothan spies!).

GKC Game Day IX: Return of the Leprechauns!

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The next Greater Kansas City RPG Game Day will be March 25th.

GM event submission is open just register your game sessions . Run an open table game and we’ll buy you lunch!

Player signups start March 20th, 2017

The Quiet Year

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GM: Jeremiah Frye
Game System: The Quiet Year
Min – Max number players: 1-3

Start Time: 7PM
Session Length: 4Hours+

Game description: “For a long time, we were at war with The Jackals. But now, we’ve driven them off, and we have this – a year of relative peace. One quiet year, with which to build our community up and learn once again how to work together. Come Winter, the Frost Shepherds will arrive and we might not survive beyond that. But we don’t know about that yet. What we know is that right now, in this moment, there is an opportunity to build something.”

The Quiet Year is a map game. You define the struggles of a post-apocalyptic community, and attempt to build something good within their quiet year. Every decision and every action is set against a backdrop of dwindling time and rising concern.

Dark Heresy: On a Collision Course with Destiny

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GM: Matt Harrop
Game System: Dark Heresy 1st Ed.
Min – Max number players: 4-6
Start Time: 9AM
Session Length: 4Hours+

Game description: Five days ago, the ship INV Righteous Destiny dropped out of the Warp. It had been lost to the Warp for over 600 years and it is now on a collision course with the planet Scintilla, capital of the Calixis Sector. You have been hastily assembled at the behest of Inquisition to investigate the space hulk and its mysterious message before the Imperial Navy obliterates it.