Game System: Trickerion – Legends of Illusion
GM: Wade Tripp
Min – Max number players: 2-4
Play the just released game of Trickerion (if it comes in) https://www.kickstarter.com/projects/438141406/trickerion-legends-of-illusion/description a people mover game.
Game System: Psi*Run
GM: Jeremiah Frye
Min – Max number players: 2-4
Screaming. A bone-crunching impact. The sounds of crumpling, twisted metal. Everything goes black.
Who are you? Where are you? Why can you cause things to happen just by thinking about them? Why are you in a in a red and green striped jumpsuit?
And most importantly is that an elf in the driver’s seat? And why do you feel like elfs are chasing you and mean you harm?
Game Title: LoST and FouND
GM: Matt Harrop
Game System: Paranoia XP
Number players: 4-6
Friend Citizen, are you prepared to face the enemies of Alpha Complex? Will you terminate the evil and foul Commie Mutant Traitors that threaten us at every turn? Will you sacrifice your clones in the name of the Great and Omnibenevolent Computer? The mandatory answer to all of these questions is a resounding “Yes!” (All other answers are, of course, treason). Remember treason is all around you. Stay alert! Trust no one! Keep your laser handy!
Game System: Firefly
GM: Angela Robertson
Your crew has just successfully completed a job for Badger, by delivering a rare, genetically engineered plant to an outcast socialite on Ariel.
The mysterious Zan Chui then offers you another sweet job — use her security backdoor to get into the Planetary Museum in Arial City and bring back her family’s prized possession, the last Ming Vase. In return, your crew can keep whatever other bounty you want to carry out.
Will you and your crewmates successfully defeat the security protocols and make it out of the museum clean? Do you know what items are worthwhile to take with you? What might happen if rival thief Camille hears about this exhibition too? What could possibly go wrong?
Game System: Urban Shadows
GM: Mad Jay
Min – Max number players: 3-5
Kansas City is a land of lines and borders, things locked away and territory divided up. The many powerful Factions in the city, however, face several changes in the wake of a power play by the wizards and the ascension of the Winter Court. What will the PCs do to protect their current positions? How far will they go to make sure their friends and allies keep all the power they’ve already got?
Urban Shadows is an urban fantasy tabletop roleplaying game in which mortals and monsters vie for control of a modern-day city, a political battleground layered just under the reality we think we know. Vampires, faeries, hunters, and wizards fight to carve out a piece of the streets and skyscrapers, ready to make deals with all those who have something to offer.
Game System: Into the Odd
GM: Andrew Shields
9 AM Session
Min – Max number players: 3-6
Centuries ago, the glacier ground over the ruin of an enchanted fey city. Now, bold adventurers can climb up into the crevasses and caverns of the glacier to find what treasure they may among the many dangers in the ice.
We will use the Guns of Telluria background, the characters are veterans of a war between humanity and the fey courts. Now that they are out of the military, they use their experience, weapons, and courage to make new lives for themselves. Want to know more?